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Gartengezwitscher

A game about local bird conservation

Illustration

Graphic Design

This project addresses the existential threat to native birds in Germany and the decline in species knowledge. To combat this crisis, this project aims to engage players in bird conservation through an innovative game concept. Players create their own digital garden, using mini-games to attract and learn about birds. As they progress, they can unlock more bird-friendly items and customize their garden while gaining insights into bird habitats.

My role in this project

This project is a stand-alone project where I first conceptualized and illustrated the game. I then developed a basic prototype using Unity2D.

Projektübersicht

For the prototype, I chose 10 birds to serve as the main characters in the game (from left to right): Goldfinch, Starling, Eurasian Jay, Blue Tit, Wren, Crow, Field Sparrow, Chaffinch, Robin, Blackbird.

User Interface Elements

During the game, the player maintains a bird observation journal, allowing them to observe and photograph the birds to learn more about their characteristics and preferences.

Animations

To capture the uniqueness of each bird species within the constraints of pixel art, individual animations were created for each bird. This ensures they come across as distinct characters and enhances the overall enjoyment of the game. Each bird has three animations designed for various purposes: Idle, Walk, and Singing.

Setting

During the game, players can maintain their personal digital garden to attract more and more birds. In addition, they can discover new bird species during their walks through the forest and learn about their songs, preferences and characteristics.

Unlockable Items

During the game, players can unlock various bird-friendly items or plants for their garden, such as birdbaths, perches, deadwood, hawthorn, cinnamon rose, dogwood or wildflower meadows. These attract birds or insects like flies or earthworms and serve as a natural food source for their new feathered friends.

Possible use and extensions

A concept for a game has been created that is intended to develop and foster an affection for native birds among players. This affection is intended to exceed the boundaries of the digital space and motivate players to implement the reliable bird conservation methods learned in the game in real life. The basic concept of the game offers a lot of potential for future expansions, such as adapting the garden to the seasons and adding more bird species. The game can be used both privately and in educational settings, such as biology classes in schools.

Coding Experience

For this project, I decided to expand my programming skills by coding a basic prototype of the game in C# in Unity2D. It was a great experience to see the birds come to life by walking across the screen and interacting with them. I'm curious to do more projects with Unity. If you are interested in seeing the prototype, feel free to reach out.

Achievements of this project

ADC Talent Award Bronze in Category Conception
ADC Talent Award Bronze in Category Illustration
Konstanzer Designpreis Second Place

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Contact Me

Do you have questions about this project or simply want to chat? Feel free to reach out!

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